In which Eddy, Dixie, and Matthew throw together an emergency extra-long episode using listener questions and a game design panel from Save Against Fear!

* Introductions from the panel
* What's the process when you start to design a game?
* When do you reinvent the wheel or reskin something else?
* The X-Card and other safety mechanisms
* How do you merge theme and mechanics?
* Handling feedback
* Favorite mechanics
* How would you design a game for players new to tabletop RPGs?
* One thing that starting game designers should know
* Imposter syndrome: "Shut up Stamford!"
* Designing for disability and impairment
* Instead of outro banter, we do an ad-hoc Q&A!
* Questions from iceblade44: Sothic turns, relationship with vampires, and the Spilled Blood book
* Apollo is unhelpful
* Question from George Lemke: Can we get a Storypath deep dive?
* Eddy has seen a lot of pictures of birds with arms
* Question from Yoidan: What are our dream games?
* Leave us your questions on the blog at!

* Save Against Fear: 
* Retrostar: 
* Kids on Bikes: 
* Pugmire: 
* Project Biomodus: 
* Onyx Pathcast blog: 

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