Episodes
Friday Jul 06, 2018
Episode Ten: Interview with a Vampire (or Danielle)
Friday Jul 06, 2018
Friday Jul 06, 2018
In which Eddy and Dixie talk to Danielle about vampires and pirates and networking, oh my!
- The transition to Requiem line developer
- What's cool about Requiem
- Working as line developer for 7th Sea
- Origin via neuroscience and LiveJournal
- Networking advice
- How Danielle trains new writers
- The industry is mainly contractors
- The struggle with turning down work
- How mentally draining creative work is
- Capitalizing words
- Trinity Core, Dystopia Rising, and the evolution of Storypath
- Working with Choice of Games
- Eddy ends up being awkward, again
- Vampire the Requiem 2nd Edition: http://drivethrurpg.com/product/123898/Vampire-The-Requiem-2nd-Edition
- 7th Sea 2nd Edition: http://7thsea.com/
- Trinity Continuum: http://theonyxpath.com/category/worlds/trinitycontinuum/
- Dystopia Rising: https://www.dystopiarising.com/
- Choice of Games: https://www.choiceofgames.com/
- More of Danielle's work: http://drivethrurpg.com/browse.php?x=0&y=0&author=Danielle%20Lauzon
Version: 20241125
Comments (2)
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Excellent episode! A great blend of interview and exposition. I totally agree with and understand Danielle's point about the "crunchy bits" supporting the story in game. A frustrating example of this not working was the Ventrue's disciplines in early versions of The Masquerade. There's no mechanical way they could have come to control the Camarilla the way Dominate and Presence functioned in the early MET rules.
Wednesday Jul 18, 2018
Fantastic episode, every episode is a gem. Thanks for doing this.
Monday Jul 09, 2018
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