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In which Eddy, Dixie, and Matthew discuss the process of making a product for Onyx Path, from initial pitch to final printed product.
  • Pitches - what is the book intended to do? What's the value to the reader?
  • Cold pitches vs pitches from a known quantity
  • Pugmire pitch as an example
  • Outlines and hiring the freelance project developer
  • What traits do we look for in a developer?
  • Steffie de Vaan as an example of a great new developer
  • Then we contract writers
  • Some writers are unsuitable, but that's not the same as "bad"
  • Matthew interrupts to say he never interrupts
  • We often assume a writer is specialized, when that may not be the case
  • Then on to team planning, research, and first drafts
  • Collaboration is often key during the first draft stage
  • Matthew uses the Contagion Chronicle as an example
  • The first draft is not literally the first thing you write - there's an amount of polish needed
  • Eddy uses Dystopia Rising as an example of redlines, and how work on that project differs from Contagion Chronicle
  • Lexicon can be a real pain in the ass
  • Redlines as a teaching tool for writers
  • Then the final drafts go off to development
  • Dixie talks about the editing process, and the kinds of things she edits for
  • We sing the praises of the Chicago Manual of Style
  • Dixie confesses to Googling style questions, while Matthew talks a bit about American vs British English
  • You can't turn editor brain off
  • The one-sided conversation between the editor and developer, but that's changing
  • Style evolves, however, as Dixie mentions on the 20th anniversary books
  • Meanwhile, art notes and layout
  • The errata phase, because we're not perfect
  • Finally, indexing and printer proofs!
  • Why we take the time to make sure the book is as good as it can be
  • Matthew explains how he got his Twitter handle
  • Eddy tries to wrap things up, but Matthew steals the mic to issue a challenge to Dixie
  • Next episode, we interview the boss, Rich Thomas!
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